Updated for Greymoor Chapter Expansion

Silver Slash – A Sorcerer Tank Build

Greymoor

The Sorcerer Tank has access to damage mitigation and utility abilities that come in handy in knit situations like dealing with hard-hitting projectiles from trial bosses.

  1. Overview
    • Race
    • Mundus
    • Attributes
    • Consumables
  2. Gear
  3. Skills
  4. Rotation
  5. Passives
  6. Champion Points

OVERVIEW

  • Race: Nord
    • Alternatives can be found in our race guide here
  • Mundus: The Lord
  • Attributes:
    • Magicka: 20
    • Health: 10
    • Stamina: 34
  • Consumables
    • Food: Bewitched Sugar Skulls
    • Potion: Essence of Health (Tri-Stat)

GEAR

SLOTSETWEIGHTTRAITENCHANTMENT
HeadBloodspawnMediumInfusedMulti- Effect
ShoulderBloodspawnLightSturdyMaximum Health
ChestYolnahkriinHeavyReinforcedMulti-Effect
BeltYolnahkriin HeavySturdyMaximum Health
ShoesYolnahkriin HeavySturdyMaximum Health
HandsYolnahkriin HeavySturdyMaximum Health
PantsYolnahkriin Heavy InfusedMulti-Effect
NecklaceAlkoshJewelryInfusedReduce potion cooldown
Ring 1AlkoshJewelry InfusedReduced Block Cost
Ring 2AlkoshJewelry InfusedReduced Block Cost
S+B (Sword + Board)AlkoshSword + ShieldS – Decisive / B – InfusedS – Reduce Target Weapon Damage
B – Multi-Effect
Back BarAlkoshLightning StaffInfusedCrusher

  • Bloodspawn drops in Spindleclutch II
  • Yolnahkriin drops in Sunspire (Trial)
  • Alkosh drops in Maw of Lorkhaj (Trial)

STARTER TANK GEAR

NOTE: Starter does not mean it is bad, it just means that it is obtainable earlier in the game!

SLOTSETWEIGHTTRAITENCHANTMENT
HeadBloodspawnMediumSturdyMaximum Health Enchantment
ShoulderBloodspawnLightSturdyMaximum Health Enchantment
ChestEbonHeavyReinforcedMaximum Health Enchantment
BeltEbonHeavySturdyMaximum Health Enchantment
ShoesEbonHeavySturdyMaximum Health Enchantment
HandsEbonHeavySturdyMaximum Health Enchantment
PantsEbonHeavy InfusedMaximum Health Enchantment
NecklaceTorug’sJewelryHealthyMagicka Recovery Enchant
Ring 1Torug’sJewelry HealthyMagicka Recovery Enchant
Ring 2Torug’sJewelry HealthyMagicka Recovery Enchant
S+B (Sword + Board)Torug’sSword + ShieldS – Infused / B – InfusedS – Hardening
B – Multi-Effect
Back BarTorug’sLightning StaffInfusedCrusher Enchant

  • Bloodspawn drops in Spindleclutch II
  • Ebon drops in Crypt of Hearts I and II
  • Torug’s is a crafted set


SKILL LINEAGE

SKILL (MORPH)BASE ABILITYSKILL TREE
ESO Skills Dark Deal Dark Deal Dark ExchangeSorcerer > Dark Magic
ESO Skills Heroic Slash Heroic SlashESO Skills Low Slash Low SlashWeapon > One Hand and Shield
ESO Skills Pierce Armor Pierce ArmorESO Skills Puncture PunctureWeapon > One Hand and Shield
ESO Skills Bound Aegis Bound Aegis Bound ArmorSorcerer > Daedric Summoning
Unstable Clannfear Summon Unstable ClannfearESO Skills Summon Unstable Clannfear Summon Unstable FamiliarSorcerer > Daedric Summoning
ESO Skills Reviving Barrier Reviving BarrierESO Skills Barrier BarrierAlliance > Support
ESO Skills Elemental Blockade Elemental BlockadeESO Skills Wall of Elements Wall of ElementsWeapon > Destruction Staff
ESO Skills Balance BalanceESO Skills Equilibrium EquilibriumGuild > Mages Guild
ESO Skills Inner Rage Inner RageESO Skills Inner Fire Inner FireGuild > Undaunted
ESO Skills Silver Leash Silver LeashESO Skills Silver Bolts Silver BoltsGuild > Fighters Guild
ESO Skills Aggressive Horn Aggressive HornESO Skills War Horn War HornAlliance War > Assault

SITUATION + STRATEGY

  1. Noteworthy Abilities:
    1. You can use Spell Symmetry instead of Balance if you find yourself not needing the resistance from major resolve
      ESO Skills Balance
    2. Replace Silver Leash with Overflowing Altar for additional heals when Silver Leash is not needed for the adds
      ESO Skills Overflowing Altar
    3. Shield Discipline works great when you need a “free” block for 7 seconds that you can rez or heavy attack during
      ESO Skills Shield Discipline

PASSIVES

  • CLASS
    • All passives
  • WEAPON
    • One Hand + Shield: All Passives
    • Staff: All Passives
  • ARMOR
    • Light Armor: Grace, Evocation
    • Medium Armor: Dexterity, Wind Walker, Improved Sneak Athletics
    • Heavy Armor: All Passives
  • WORLD
    • Vampire: All Passives except Savage Feeding
  • GUILDS
    • Mages Guild: All Passives except Might of the Guild
    • Fighters Guild: Banish the wicked
    • Psijic Order: Concentrated Barrier, Deliberation
    • Undaunted Guild: All Passives
  • Racial: All Passives
  • Alchemy: Medicinal Use

CHAMPION POINTS

  • THE RITUAL
    • Precise Strikes: 20
    • Thaumaturge: 100
  • THE ATRONACH
  • THE APPRENTICE
    • Elfborn: 50
    • Blessed: 100
  • THE TOWER
    • Warlord: 26
  • THE SHADOW
    • Shadow Ward: 72
    • Tumbling: 72
  • THE LOVER
    • Tenacity: 100
  • THE STEED
    • Ironclad: 72
    • Spell Shield: 13
  • THE LADY
    • Elemental Defender: 49
    • Hardy: 49
    • Thick Skinned: 40
  • THE LORD
    • Heavy Armor Focus: 15
    • Quick Recovery: 32